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3D Creature Artist

epochgames·July 14, 2026·0 views
🌍 Remote · WorldwideFull-time

💰 $80,000 – $130,000/yrMarket estimate · not provided by the employer

Job Description

3D Creature Artist – Remote Position at Epoch Games

Epoch Games is seeking a talented and creative 3D Creature Artist to join our remote team. This is an excellent opportunity for an experienced artist passionate about bringing imaginative creatures to life in interactive media. As a 3D Creature Artist, you will be responsible for designing, modeling, texturing, and animating high-quality creatures for our game projects, contributing to visually stunning and immersive gaming experiences.

About the Role

In this position, you will collaborate with our creative team to develop creature assets that meet artistic vision and technical requirements. Your work will span the full pipeline of creature creation, from initial concept refinement through final implementation in our game engine. You'll work closely with game designers, animators, and technical artists to ensure creatures are both visually compelling and optimized for performance.

Key responsibilities include:

  • Creating detailed 3D models of creatures using industry-standard software such as Maya, Blender, or ZBrush
  • Developing high-quality textures and materials using Substance Painter, Marmoset Toolbag, or similar texture creation tools
  • Optimizing creature assets for real-time rendering in game engines such as Unreal Engine or Unity
  • Collaborating with concept artists to translate 2D designs into compelling 3D assets
  • Working with animators and rigging specialists to ensure creatures are properly prepared for animation
  • Maintaining consistent visual quality and artistic direction across all creature assets
  • Participating in design reviews and incorporating constructive feedback from team members
  • Staying current with industry trends, tools, and best practices in creature design and 3D art
  • Contributing to the overall aesthetic and quality of game worlds through exceptional creature design

Required Qualifications

To succeed in this role, you should possess:

  • Proven professional experience as a 3D Creature Artist or similar role in game development or visual media
  • Proficiency in 3D modeling software (Maya, Blender, or equivalent)
  • Strong understanding of creature anatomy, proportion, and form
  • Experience with texture creation and material development for real-time rendering
  • Familiarity with game engines, particularly Unreal Engine or Unity
  • Knowledge of optimization techniques for game asset creation
  • Excellent attention to detail and commitment to visual quality
  • Strong communication and collaboration skills in a team environment
  • Portfolio demonstrating creature modeling, texturing, and game implementation

Preferred Qualifications

Additional skills and experience that would strengthen your candidacy:

  • Experience with ZBrush for high-poly sculpting
  • Knowledge of rigging and skeletal setup for creatures
  • Experience with Substance Painter or Marmoset Toolbag
  • Understanding of game performance optimization and LOD systems
  • Previous work on published game titles
  • Experience with visual effects in game engines
  • Knowledge of motion capture integration and retargeting

What We Offer

Epoch Games provides a creative and collaborative remote work environment where artists can thrive. We value innovation, artistic excellence, and team collaboration. As a remote position, you'll enjoy flexibility in your work location while contributing to exciting game projects alongside talented creators from around the world.

This role offers the opportunity to work on meaningful creative projects, expand your skillset with modern tools and techniques, and be part of a growing game development studio. If you're passionate about creature design and eager to create memorable gaming experiences, we'd love to hear from you.

💰 Compensation not publicly listed. Market estimate for similar roles: from $80K, varying by experience and location.